![]() ![]() It shifted the focus to philosophical and existential issues, as opposed to the mere political fiction that the series was built upon before.įrom a technical standpoint, MGS 2 also introduced greatly improved graphics and more polished gameplay, although the clunky first-person aiming felt shoehorned into some of the boss fights. Metal Gear Solid 2 faced a fair share of controversy upon release because of the way it replaced Solid Snake with a new protagonist – Raiden – who was the polar opposite of the gruff and experienced veteran that the players were used to.Ī big part of the fan outrage also stemmed from the fact that all pre-release material prominently featured Snake, with no hint whatsoever that the game would be featuring a new protagonist.īut of course, this was all done to accentuate some of the story’s themes, which is where MGS 2 truly shone. Sadly, it wasn’t remastered nor included in the HD Collection with MGS2, MGS3, and Peace Walker.Īlso playable on: PlayStation 3, PlayStation Vita, Xbox, Xbox 360, Microsoft Windows Today, it is available on PSN for the PlayStation 3 and the Vita, and it is also included as a free download in the Metal Gear Solid: The Legacy Collection. This wasn’t a real port, however, as it introduced some changes, including updated graphics and several new gameplay elements from Metal Gear Solid 2, a sequel that had already been released several years prior. Metal Gear Solid was also released for the Nintendo GameCube in 2004 under the title Metal Gear Solid: The Twin Snakes. While the game did not take full advantage of the third dimension (seeing as it mostly sticks to the familiar overhead perspective), it did make great strides in the storytelling department. The very first 3D game that would come to define the rest of the series – the one and only Metal Gear Solid. Unlike the original Metal Gear, Metal Gear 2 was never really ported to any major gaming systems of the time and, like its predecessor, it was released as part of MGS 3: Subsistence and MGS HD Collection, and was also released on the Wii Virtual Console.Īlso playable on: PlayStation 3, PlayStation Vita, Nintendo GameCube On top of that, enemies could also hear noise and come rushing in from off-screen, which meant more serious consequences for breaking stealth. Enemies could now hear the player, requiring them to use firearms sparingly and make thorough use of the new prone position. The most notable addition that enhanced the stealth-centric experience was the introduction of sound as a stealth factor. ![]() It was also developed mainly for the MSX2 and is largely similar to the first installment, both in terms of mechanics and plot. ![]() Three years after the original game, a direct sequel was released, and it was named after the protagonist himself. On top of that, it was also added to the Wii Virtual Console.Īlso playable on: PlayStation 2, PlayStation 3, PlayStation Vita, Xbox 360, Wii Virtual Console The game was later included in Metal Gear Solid 3: Subsistence for the PS2, as well as in Metal Gear Solid HD Collection for the PS3, PS Vita, and the Xbox 360. The game was ported to the NES, MS-DOS, and the Commodore 64, although the first two had been heavily altered without Kojima’s involvement. However, despite all the limitations of the late 80s hardware, Metal Gear was already a game ahead of its time, both from a gameplay and storytelling perspective. In retrospect, Metal Gear has a laughably simple and straightforward premise compared to the complex and convoluted storylines that the franchise would eventually come to be known for – infiltrate the base, destroy Metal Gear. The one that started it all! The first Metal Gear game was developed for the MSX2 home computer, whose technical limitations may just have been the key factor that pivoted Metal Gear from a pure action game (as it was originally envisioned) to a more stealth oriented one. Also playable on: NES, Commodore 64, MS-DOS, PlayStation 2, PlayStation 3, PlayStation Vita, Xbox 360, Wii Virtual Console ![]()
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